This is my best mate Dave! He is undertaking his own November challenge, and unlike me, he’s keeping up with it pretty fuckin well! He’s set himself the challenge of doing writing and recording a song a day, every day, for 30 days. So far the results have been fantastic. If you like songs about amateur space programs, soggy cereal, getting lost without google maps or why Lars Ulrich just doesn’t stay still then you need to follow his tumblr!
Day 6: Making my own work
It’s rough as fuck but at least the ball is rolling. I’m shattered, time for bed. Clean pencils and ink tomorrow!
Small update about later, bigger updates: Aside from sketching, My illustration course has been progressing and I’ve nearly finished my storyboards and character sheets for the childrens book I’m illustrating; The Night Train, by Allan Ahlberg. Alberg and his wife are two of the most famous children’s writers in Britain, This short story I’ve chosen is a totally factual account of that time there was a train robbery and theives made away with the very fabric of night itself, dooming the country to perpetual day.
So, I’ll post those soon. Also, I am committing myself to NanoMango!
PAX Valkyrie: No Flat Girls: How Allies are Born
I don’t reblog, and I don’t post work that isn’t mine. But this post highlights a topic I think is really important in games culture today. Gaming is still largely male oriented, somewhat understandably, but what’s less understandable is the rampant sexism you find in gamer communities. It’s present in subtle ways that once you start noticing, really do cause you to dispair at the state of our pastime. And it’s present in less subtle ways. Like the singling out of women who play games and the female characters who feature in them. Take a read:
This is a story about gamer culture, casual sexism, the silence of friends, and its fallout - more or less in that order.
Firstly, context. I’m a recent graduate working as a game designer for a social games startup in New York City, and I identify strongly with other students and alumni who…
(Source: teamvalkyrieftw)
http://www.ctrlpaint.com/ told me to make gesture drawings of spoons so I did.
I would do alot of things if Matt Kohr told me to.
Tonight is ‘Create a modular shop front’ night!
This week may be modular building week if I have the time.
Some gesture drawings from the weekend. Last Thursday I got some speed life drawing done at a course I’m attending; but I’m not sure how best to capture the large A1 Charcoals. Might have to settle for mobile phone pics.
Also, a scanner, finally.
This week is starting off as a terrible week. But I’ll spare you all that! I haven’t been posting sketches! But I have been drawing once a day, so that’s enough for me right now. My reasons are 1. I still haven’t been arsed to scan anything. and 2: They’re shit, and honestly, I wasn’t really taking it seriously.
But I’m getting back in the groove as the week straightens out, and I did a little bit of thinking about where I want this perspective thing to go. Tomorrow: Progress.
I’m back! I didn’t get much drawing done while I was away from my PC, but I did make half an effort on the train home. I won’t go dig out the scanner today, so here’s a photo at least of half a page of loomis studies and my tools of choice for arting on paper.
Did someone say Loomis?! LOOOOMIS!!!

I set myself some perspective practice, perspective kicked my ass. D:
Goin away for a bit tomorrow, posting should resume in a week or so?
I’ve been thinking about how I neglect this blog, and about how I’ve always wanted to commit myself to a drawing a day.
These two problems could solve each other.
Ctrl Paint is an amazing resource. Matt Kohr does a brilliant job of easing you into digital painting techniques without overwhelming you. Here’s my first lesson from the site, I look forward to posting more!
These terribly dark screenshots are the result of some doodling in the old Hammer 3.4 editor. I’ve had these shapes stuck in my head for a long time now, and it was good to play around with them. I started this as an entry to Mapcore’s Night Watch Deathmatch competition; a competition to make use of the fantastic textures from the now defunct Half-Life 1 mod Night Watch. Unfortunately, I only had half a day to give to my entry.
